Perhaps it’s not terribly surprising then that I try to avoid introducing contradictions into my fictional worlds. For most of the time that I’ve been writing, I’ve operated in world creation under the premise that contradictions in world-building will drive readers away and make the world less believable. After all, overt contradictions would seem to undermine the idea of plausible impossibility, and leave the reader less immersed in the world. A contradiction can act like a sort of car accident that abruptly stops the flow of traffic and ejects the reader from the story.
If you've been a follower of the site for awhile, you may remember the post "Written in a Corner." In that post, I mentioned that I would write another post addressing the topic of plausible impossibility, which is an important concept in speculative fiction writing. Of course, if you've been a follower of the site for awhile, you probably also have realized that I'm not always very good at following up on these post ideas that I drop in my posts in anything approaching a timely fashion. Don't worry, I'll get to it eventually. In this case, it's only taken me a couple months.
As I'm working on the Fo'Fonas series, I've made the decision that I'm going to write rough drafts of every novel in the series before I will seek to publish even the first one. I think this will improve the strength of all of the novels, since I'll be able to better tie everything together and generally make for a tighter story. It will also make my job as a writer easier, because I won't be stuck with an immutable origin when I get to later parts of the series.