For all that I really enjoyed writing this story, and think that you will enjoy reading it, I don’t have very much to say about it. It’s a simple story, really, introducing Arval and providing a little context and a little conflict.
My main goal, going through revisions having now completed the Pifechan invasion episodes at the end of season two, was to help readers understand the Pifechan mindset, and to make them seem less like a tropy evil empire out to dominate the world.
On the surface level, it is about the straightforward problem of countering the Gälmourein threat. On a deeper level, it is about the mysteries involved, and in that respect this is a little bit of a bait-and-switch.
The separation between morality and law is something that has long fascinated me. It's a similar question to Socrates' famous query: "is conduct right because the Gods demand it, or do the Gods demand it because it is right?"
Writing the first episode of season three as a denouement for the Pifechan invasion made a lot of sense. Unfortunately, it left me with a small problem: plot. More specifically, it left me with a profound lack of plot.
For the most part, revisions to season two episodes are going to consist (I hope) almost exclusively of editing functions, rather than substantial revisions, and as such I doubt that I will have many original and interesting observations to include in these re-release posts.
down now, because the second part of Pifecha, season two’s finale, ended up almost twice the length of a typical episode. Putting the two parts together, we have a very respectable novella-length story. I mention this, because the increasing length was among my biggest concerns as I was writing the final episode. That might seem silly when I publish these on my own website and am beholden to no one as far as word counts go, but the fact is that word count is an important indicator of pacing and plotting considerations.
I’d like to consider it a testament to my improved revision abilities that I was going through and making minor changes to Old Blood, Part Two I identified an entire scene that should probably get cut. I identified it, I wrestled with it, I came to terms with cutting one of the scenes that was the most fun for me to write, and ultimately I decided to leave it intact.
Unlike the first season’s finale, this one does not include as many answers to long-running mysteries, or revelations about Blood Magic, although I am hoping to work some answers to world history questions into the second part. It is what it is: a dynamic story with a little more plot than character. Not that there isn’t plenty of emotion and character development contained in this episode, especially with how this first part ends. Since I do have two parts to work with, I also took the time to do a little more development of side characters and plots than I otherwise would. Oh, and I apparently have a bad habit of leaving characters stuck on islands in dire straits at the end of books. Sorry about that.
Last year around this time, I was having doubts about whether I should do a second season of Blood Magic, much less a third. The response to the first season had been lackluster to say the least, many of the episodes had been a struggle to write, and there was a significant opportunity cost to continuing to work on something that seemed to be a dud, instead of turning my focus to something that might be better received, like Fo’Fonas. This year, I am pleased to say that I did not have any hesitations or reservations about continuing with the third (and final) season of Blood Magic.