I've been wanting to write this episode, or something like this episode, for quite a long time. The idea is best summarized as Star Trek's Prime Directive, from the perspective of the "primitive" civilization, and it's an idea that I've really wanted to find a way to explore in a story. So I put it into a plot in my initial outlining of the Blood Magic second season, and have been looking forward to the chance to write it ever since. That's probably why it ended up being so difficult to write.
Between working on Blood Magic and Fo'Fonas, which while very different are both larger-scale projects than anything I've attempted before, I'd like to think that I've been getting a lot better at building characters and plots. Certainly Blood Magic has forced me to stretch in this respect. Since I've been working a lot on them, I decided that I needed another, newer project to keep my writing fresh, since I find that if I sink too much into one or two projects I start to get too deep into the world and the storytelling suffers as a result.
Remember when I promised that I was going to try to share more world-building details and background of how I go about crafting these stories? I think this is the first post to move that effort forward. Back in September, I finally got ahead on my Blood Magic writing schedule, even beginning part one of the two-part season finale (released in November and December), so it seemed a good time to release something extra.
If I had to describe this story, I would probably say that it's whimsical surrealism in a science-fiction context, with elements of horror and metaphysics. It is, most certainly, weird. Whatever else it is, that last might be the only completely accurate descriptor, and it is still a really compelling story. Whatever meaning you decide to take, or not take, from The Hunt, I hope that you consider giving it a read soon. Available right here at IGCPublishing.com.
If you've been writing for awhile, you've probably reached a point in a story where you've had to kill off a character. I don't mean a minor character or a world character who pretty much exists just to die on a main character's sword - I mean a point where the plot and the characterization and the whole story demand that a character you have worked with and developed and followed through thousands of words must die. Maybe you knew this was something that would have to happen from the time you started writing the story, or maybe it was something you weren't expecting before you reached the scene and realized there was no other good choice. Regardless, it's never an easy thing.
As I'm working on the Fo'Fonas series, I've made the decision that I'm going to write rough drafts of every novel in the series before I will seek to publish even the first one. I think this will improve the strength of all of the novels, since I'll be able to better tie everything together and generally make for a tighter story. It will also make my job as a writer easier, because I won't be stuck with an immutable origin when I get to later parts of the series.